I am trying to figure out how the kicking mechanic works for the RoboCup simulator. I see in the manual under section 4.5.3 (Kick Model) there is a TODO underneath its name. When my agents kick the ball they sometimes flash red. Furthermore, sometimes they are not able to even kick the ball and they just stay red. I am guessing a red flash means something bad? When I run HELIOS2019 or HfutEngine2019 they rarely flash red. So I was just wondering if someone has any tips on when the kicks flash red so that I can try and improve on this matter.
Thank you in advance,